World at War multiplayer better than CoD4’s

Apparently, Call of Duty: World at War’s multiplayer is better than Call of Duty 4’s says World at War developers Treyarch. Treyarch senior producer Noah Heller said in an interview with VideoGamer.com that World at War’s multiplayer feels much better than any Call of Duty I’ve had a chance to play.

Infinity Ward is a great studio and there’s always going to be great studios,

I think that the game will speak for itself and it will show people that we’re a serious studio that people should take notice of. I’m not going to compare us to Infinity Ward but I will say that everyone who is involved in the CoD brand holds it to the highest degree and we feel like we’re finally approaching the bar that we needed to approach, and that’s a significant thing for us. So when it comes to the time for us to make our next game, or even when it comes time to make the next map packs or anything else connected to this game, we’re going to know that that bar is set pretty high.

Heller concluded with:

It was hard coming out to see people six or seven months ago and say, ‘we know the bar is set very low, let us convince you why we can raise the bar’, but we’d much rather know that the bar is high and have to meet a new bar. Basically I think we’re happy to say the game speaks for itself and we hope when people look at future Treyarch games they’ll say, ‘you need to give us a game as good as World at War’.

For those of you that enjoyed COD4 online, it sounds like you’ll be enjoying COD5 more.

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