The cost of developing the big games
Ever wanted to know how much the big games cost to make? Diggingtheweb.com have compared some big name titles such as the Final Fantasy series up to Grand Theft Auto IV.
Surprisingly Killzone 2 isn’t going to cost as much as people are saying, according to diggingtheweb.com the development cost so far is around 20 million USD with a development budget of 40 million USD, and this is probably not including the advertisement.
“These numbers came from various sources, most of the numbers are from the various Famitsu I have collected over the years, these are by no means exact numbers. These numbers are only the development cost not including the advertisement and promotions. For example, the total cost of getting Halo 3 out of the door was close to 60 million USD, but the development cost was only about 30 millions.”
| Project | Estimated Cost |
| Final Fantasy VII | 26 million USD |
| Final Fantasy X | 40 million USD |
| Final Fantasy XII | 52.3 million USD |
| Final Fantasy XI – Online + PlayOnline Network System | 17-25 million USD |
| Killzone 2 | 20 million since 2007 |
| Halo 3 | 30 million USD |
| Gears of War | 10 million USD (not including the cost of Unreal Engine) |
| Metal Gear Solid 4 | 45 million USD |
| GTA 4 | 100 million USD (rumored) |
No surpise that GTA IV cost 100 million USD to develop. Looks like Killzone 2 is set to get TWICE as good with a development budget of 40 million USD.
Tags: final fantasy vii, game development, game development cost, grand theft auto iv, killzone 2, metal gear solid 4
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