Posted on July 23rd, 2009 at 3:57 PM by Talk Playstation

Ubisoft Shanghai working on the voice controlled real time strategy, Tom Clancy’s EndWar sequel. Ubisoft creative director Michael De Plater has been speaking to VideoGamer.com and says:

Changing the way the combat chain works, the paper, scissors, rock, and adding the differentiation between the three factions, again it’s not something that’s even necessarily hard to do; it’s something that we chose not to do with the accessibility. So, yeah I think it’s really easy and fun to address.

It’s a really good position to be in, in a way. After the first one, now we have a really good understanding of what to do, and we’ve solved lots of the hardest problems, which are accessibility, camera, controls, rendering that many characters, having that game work in 3D, our online as well, having persistent campaigns, having persistent player armies, so we’ve kind of done the hard stuff. There’s a really clear path forward there.

I couldn’t put a time on it. Basically the thing is stepping back and looking at, in particular those two issues that we can address, and wait and see.

No details on a release date just yet, maybe this year, maybe next year.

Source.

Posted on October 17th, 2008 at 12:13 PM by Talk Playstation

Ubisoft have confirmed a PS3 demo of Tom Clancy’s EndWar. As of now the demo can only be played on the Xbox 360, many PS3 owners were worried that the demo was only ever going to be on the 360. Ubisoft have said that they will be releasing a demo for the PS3 at a date to-be-determined.

Posted on September 25th, 2008 at 11:45 PM by Ves

In Gamespots tv show ‘On The Spot’ they will show what happened at the 24-hour Little Big Planet party in New York. You’ll get to see some footage from the beta.
There is also an item about Tom Clancy’s EndWar. And finishing with showing off anime/manga’s biggest title right now Bleach in the latest game on the DS, Bleach: Dark Souls. And for those who need help with Mega Man 9, there will be some tip for you as well.

Source

Posted on May 30th, 2008 at 6:59 PM by Talk Playstation

Gametrailers.com have released 2 video interviews with Julian Gerighty the Editorial Content Director from Ubisoft Shangai. He talks how the developers have gone to great lengths with EndWar he feels EndWar will give the gamers a feel to what a strategy game should be.

Tom Clancy’s EndWar Ubidays 2008: Interview Part 1

Tom Clancy’s EndWar Ubidays 2008: Interview Part 2

Posted on May 29th, 2008 at 5:35 PM by Talk Playstation

Tom Clancy’s: EndWar demo will make its way to the Playstation Store sometime this year. Ubisoft told CVG that a demo will hit the store. The demo will precede two closed beta’s to make sure the game is well balanced.

Ubisoft content director Julian Geright said:

“The balance of these games is the win or lose of the games,”

Geright added:

“We’ve balanced it fairly well, but we’re doing two different beta tests – one limited and one much much bigger.

“And then a demo where we’re going to be able to balance on the results. We’re doing a playtest with professional gamers to make sure there are as few exploits as possible before launch.”

Balancing is very important in a real time strategy game and we hope that Ubisoft can get it right in their upcoming strategy game, Endwar.

Posted on May 29th, 2008 at 1:40 PM by Talk Playstation

Tom Clancy’s EndWar is a real time strategy, developed and published by Ubisoft Shanghai. There is a video of the EndWar conference from Ubidays 2008. Check out the video as it shows you how to play the game and shows off how good this game looks.

Tom Clancy’s EndWar Ubidays 2008: Conference Demo

Posted on April 28th, 2008 at 7:31 PM by Talk Playstation

The Official Playstation Magazine featured a Tom Clancy’s Hawx preview, Ubisoft’s attempt at creating an Ace Combat competitor.

Tom Clancy\'s Hawx screenshot 02

There is some sort of drifting involved in Hawx, and drifting is the jet term for handbrake turns. So what does this mean? It means that you can skid the plane through the air, point it in the direction you want and then whack the afterburner on to send you plane in that direction. So imagine this, an enemy is chasing you and you want to do something about it, do a drift, point your plane towards the enemy and simply turn the afterburners on and send a rocket his way. Or even better go nose down towards the ground, drift and put the plane upright, and after burn away inches from touching the ground. The possibilities are endless.

You can only do this when you have turned electronic flying aids off and it puts you into an external cinematic view mode. It sounds very tricky but after pulling off a few stunts it starts to make sense and you will get used to it.

While turning off the assistance looks fantastic, it does limit your use of features you would find playing with flying aids switched on. The Official Playstation magazine says hitting things is one.

Cockpit view limits you from pulling off such stunts but will warn you when you’re about to hit something or stall.

Now onto the HUD. The HUD is very much like that found in Ghost Recon 2 (GRAW2) that displays plenty of information such as the enemies’ location and targets.

Tom Clancy\'s Hawx screenshot 01

You have team mates that help you, in the sky and on the ground. Just like in GRAW2, you can select units using the left and right on the D-PAD and to give orders to the selected units you use up and down.

You can order bombers to take out a ground target, a fighter to dogfight and radar planes to utilise some sort of UAV similar to GRAW2’s UAV’s. Talk into the headset to issue commands, select units and switch weapons as seen in Endwar.

On completion of each mission you are awarded with XP and depending on how well you did on the mission determines how much XP you get. XP is used to enhance skills and unlock new abilities. You can also earn money in the game through the PMC and you can spend the money on new planes and weapons.

So there you have it, the Hawx preview. Purchase the Official Playstation Magazine – UK May edition to find out more information as they have a Q&A with the lead designer and also 5 big questions regarding the game.

Are you going to buy Hawx when it’s released?