Posted on November 22nd, 2008 at 12:31 AM by Ves

brokenhearts 100.000+ mails get caught up, 100.001+ hearts are broken

Like many of their other community members in Japan and North America, the European community waited with for their keys to their home but were left disappointed (again).

I’ve made a series of phone calls and I dont believe its something we can quickly fix so we’ll need the email team together on Monday morning to tackle the problem.

For many of the forum members seeing North America and Japan doing fine with the emails many wonder what went wrong. For the community it was clear that after 6.00pm GMT all hope was lost. Some held on , other gave up.

TedTheDog did apologies but was this one apology too many for some?

Posted on October 11th, 2008 at 9:05 PM by Ves

For unknown reasons Just Cause has been pushed back to 2009 by Eidos.

Avalanche Studios was planning on implementing many of the features they couldn’t in the first part and improvements fed by the community. One of these features is chaos activities that reward destructive rampages by increasing influence with associated factions. After you have gained enough influence you might even over throw opposing governments.
Also looking to be improved are enemy AI, new lock-on targeting that allows individual limbs to be picked out, bigger guns and better vehicle controls.

We will keep you posted once we get a reply from Avalanche about the delay.

Source

Posted on September 5th, 2008 at 4:08 AM by Ves

Despite having a record third-quarter financial Result, Rockstar announced some less great news that Midnight Club: LA would be delayed till October 21st in North America and October 24th in Europe.

Seems Take-Two is going to use this extra time to polish up the game and make try to make sure the game doesn’t get a back seat during this hectic game release schedule.

Source