Posted on May 29th, 2009 at 2:37 PM by Ves

Take-Two officially announced the release date for the major title BioShock 2. Europe will have the privilege of getting their hands on the game first on October 30th. Three days later North America will be able to get it.

Source

Posted on March 20th, 2009 at 12:07 PM by Ves

Seems after achievements/trophies and in-game music, co-op is now the most demand feature of gamers for new games. But 2K has announced that Bioshock 2 will not include this.

Rumours had hit the web (as usual) that Bioshock 2 would have a co-op mode. On an official website, 2K has said the following

There won’t be any spliced-up rhinos, Soviet invasions, or co-op, but you may very well see a Big Daddy or two

Look out for the first podcast expected soon for Bioshock 2 including other Cult of Rapture exclusives.

Source

Posted on January 18th, 2009 at 6:23 PM by Ves

More videos are being released to hype up the game.

2K Czech is doing their best to make sure that this sequel is here to prove a point. The story is about a immigrant try to life the ‘American Dream’ as a member of Organized Crime. Starting as a small fry you will work you way up conquering more territories and spreading you name to become the big guy.
Expect action-packed gameplay with intense gun fights to simple hand to hand combat.

And your not alone you will be able to have up to 7 members in your family to be by your side while you do mission or send them on their own.

The release period is still fall 2009, but we hope to have a more exact date for you soon.

Posted on January 8th, 2009 at 1:13 PM by Ves

biops3big greedy 2K Games gets greedy, thinks of possible big Bioshock franchise

In an interview with MCV, Global President of 2K Christoph Hartmann believed that Bioshock is capable of having several sequels (Bioshock 2: Sea Of Dreams will be part prequel, part sequel). Though he promised to not “cash in” on the future franchise, we believe different.

For Bioshock, because it’s so story driven, the question obviously arises: how long can you do it without turning into The Matrix? The first Matrix was great, the second one was weird and the third one, you thought: ‘Who [making this] is on crack and who isn’t?’. “But, then again, look at Star Wars. It’s a fight between good and evil, just like Bioshock. If we spin it the right way and get the right twist of innovation, we can make six parts of it, as Star Wars did

Hartmann also tried to subtlety say he was upset on how the Need for Speed franchise was killed. Though he didn’t name the company or name specifically you read the next quote and say if were wrong.

But we have to be careful not to cash in. I won’t name the company, but there was a great racing game years ago. They brought it back year-on-year. If you look at the scores, it’s hard to believe what they’ve done to it. It’s upsetting, actually.

Do we truly need a Bioshock franchise or are we content with 2-3 sequels and then something new?

Source

Posted on October 21st, 2008 at 11:58 AM by Ves

With little details or price on what the Challenge Room content will bring to the PS3 version of Bioshock, 2k announced the release date for the downloadable content to be set for November 20th.

You could you first hear (and see) about this exlusive DLC at E3 but there has not been much info after that.

Source

Posted on August 7th, 2008 at 9:38 AM by Ves

On the official 2K forums Elizabeth one of the official Community Managers posted the (provisional) 1.20 patch notes for Civilization Revolution.

Here are some of them:

Wonder and Artifact Pack Functionality
New Wonder and Artifact Packs appear in the single player game and have full Civilopedia entries accessible inside the game and on the main game menu when installed. These new Wonders and Artifacts do not appear in multiplayer games.

Multiplayer Map Functionality
After the user has downloaded a Multiplayer Map Pack and the user creates a multiplayer game via Player Match or LAN Game, an additional Game Type is available – Scenario. This Game Type allow players to select from among any of the multiplayer maps they current have available to play their game on.

The multiplayer lobbies have also been updated to display what map a game is playing. If a player in the lobby does not have the map that is being played, they will not be able to join that game and an icon and message will appear that states they are unable to join the game.

Joining Settlers to Cities
Previously, when players moved a settler unit into a city, they could had the option of that unit “Joining” the city, automatically giving it a full population point. Now, to prevent exploits, when players join a settler to a city, that city will only receive a set amount of food, meaning that in the later game, they will not provide a full population point to a city, only help it grow.

Instant Upgrades thanks to Retreating in MP Games
Previously, whenever a player retreated from combat, their opponent’s unit automatically received an upgrade. To prevent exploits, this feature has been removed from multiplayer. Now when a player retreats from combat in a multiplayer game, it counts as a victory for the defender, but the defender will not automatically receive an upgrade just because their opponent has retreated. If the retreating unit, for example, is stronger than the defender, or the retreat is the defender’s third victory, the defender can still receive an upgrade, but they do not always receive an automatic upgrade. Retreating still provides an automatic upgrade to the defending player in single player.

Disbanding Militia Units
Previously, whenever a player disbanded a militia unit, they received gold for them. To prevent exploits, disbanded militia units now provide zero gold. Now when a player retreats from combat in a multiplayer game, his opponent’s unit receives nothing.

Source

Posted on July 19th, 2008 at 6:54 PM by Talk Playstation

2K games will not talk about their next BioShock game because they are concentrating on the Playstation 3 version of BioShock.

VideoGamer spoke to Markus Wilding, International PR director, 2K at E3, he got asked for any information on BioShock 2. He replied with:

“There’s not. There will be, obviously, but it will take a while. We’re not talking about it just yet because right now it’s BioShock PS3 – that’s what everybody is concentrating on. Once we’re in full effect on BioShock 2 we’ll talk about it.”

“The only thing I can say for sure is not before BioShock PS3 ships,”

This pretty much confirms that BioShock 2 will be coming out for the Playstation 3. BioShock will be released in time for xmas this year.

Posted on June 13th, 2008 at 2:25 PM by Talk Playstation

Yes thats right, BioShock now has a release date and that release date is currrently November the 4th 2008, just in time for xmas.

The news comes from PSU and goes on to say that the PS3 version will include “new content” and “new features.”

Christoph Hartmann, president of 2K says:

“Since BioShock for Xbox 360 and Games for Windows won countless 2007 Game of the Year awards, we are excited to see the impact of this stellar title for the PlayStation 3 when it debuts this fall,”

“Over the coming months we look forward to revealing the new features and content that will make this a must-have game for its new audience, as well as for those who enjoyed it on the other platforms.”

We will probably hear something at E3.

Posted on May 17th, 2008 at 3:18 PM by Talk Playstation

So there are rumors saying it will come and rumors saying it won’t come. The Bitbag says they e-mailed 2k regarding Bioshock on the Playstation 3 and got this reply:

“2K has not made any announcements regarding a PS3 version, which makes

it a rumor and it is company policy to not comment on rumors. Please

note that we have you coded to receive all press releases, so when any

significant company news breaks, you’ll be on the front lines of

receiving an official notification.”

So where in that e-mail does it say “Bioshock is not coming to PS3″? All the e-mail states is that 2k have not announced it for the PS3….. YET.

I mean if you look at the previous rumors…

What about the code that was found in the Bioshock PC demo’s config.ini?

“[Console]

Console (XBox360, PS3) specific settings

StreamingDynamicFloatingLimit:

If this is a positive number, then instead of using the fixed per-level

limits, the StreamingDynamic resource will use as much memory as is

available as long as the total memory allocated by the game is less than
the specified number. In other words, StreamingDynamic will grow and
shrink to fit to the available memory instead of being locked to a fixed
budget StreamingDynamicFloatingLimit=500″

As you can see “PS3″ is listed after the comma. They denied it by saying the code is very early, but just goes to show it was in fact being coded on/for PS3, but was haulted due to a contract/deal with MS for it to be exclusive.

Ok moving on, what about the EGM rumor saying that Bioshock will come to PS3 as early as this September. Take a look at this article.

I can see why the Xbox fans don’t like this rumor and would probably cry if these rumors are true and besides more games are moving from the Xbox 360 to the PS3. Mass Effect 2 anyone?

Also Bioshock 2 is apparently coming to the PS3 so it would make sense to release the first Bioshock on PS3. Not only that but 2k are recruiting for “AAA” game developers for the PS3 and the only AAA game that is in development is Bioshock 2.

“Experience developing for next-generation game consoles (PS3, Xbox 360, Wii).”

There is enough evidence and news to say that Bioshock will indeed come to the Sony Playstation 3.