PS3’s RAM and RSX explained

There has been a lot of talk about the Playstation 3’s Random Access Memory (RAM) vs Xbox 360’s RAM, saying that the 360 has more RAM to work with etc. Here’s an article to explain the situation of its RAM.

Just so you know that the PS3 has 512MB of RAM (256 for video and 256 for system). The Cell chip has 256MB of completely sharable RAM, the GPU has 256MB of dedicated RAM. Now the key here is what type of RAM it is.

The Playstation 3 has 256mb of GDDR3 at 700mhz  and 256Mb of XDR at 3.2ghz. So what exactly is XDR ram? Here are some of the highlights:

  • XDR makes PS3 super effiecient
  • XDR aids in faster cache mapping, both direct and indirect
  • XDR ram works by a pointer to pointer technology and needs very small buswidth for execution
  • XDR is not just faster than GDDR3 but it is much more efficient
  • XDR RAM works by breaking down data into several packets which prevents data loss and exceptions

The Rambus XDR™ memory architecture is a total memory system solution that achieves an order of magnitude higher performance than today’s standard memories while utilizing the fewest ICs. Perfect for compute and consumer electronics applications

The PS3 has two times as much cache at 2x the speed, making it way faster for direct/indirect mapping. Not only that but it has 512k of L1 cache + 1.7m of L2 cache for the 7 spes. The PS3’s GPU, RSX was made to work with the Cell processor, it is not some GPU they took and slotted in. It is made to be compatible with the Cell.

More RAM does not mean a faster system it means more data can be stored in a fast access area. Games don’t always need 512mb of RAM.

The RSX can freely use as much of the 512MB total RAM that the PS3 has because the Cell doesn’t need much RAM because its fast enough. And the fact that the PS3 has XDR means that it has faster access to data files.

A lot of people are saying that the RSX only has 256mb of RAM, whereas the 360’s GPU has 512MB of RAM. To make it sound a bit simpler, here’s the real deal. The PS3 has it’s RAM in two separate parts, 256MB for the RSX and 256MB that can be used be either the Cell or RSX.

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Comments

Awesome, thanks for that. Learnt quite a bit from it.

This in itself is relatively useless, I mean we know the PS3 RAM but it does not really mean anything unless its compared to the 360

The 360 is garbage ( I went through 2 of them)and rushed to be the 1st console out and the ps3 is and will be the true next gen console, come on look at the disk drive on the 360 thats an old drive!!!

OK thanks for the Sony sponsored defense force article, nice try but PS3 still does not have enough memory no matter how you try and spin it. Further more you explained nothing with this poor excuse of an article. I can find several more that explain clearly why the PS3 is inferior for running game code due to the lack of usable memory, and other bottle necks in the blueray player pretending to be a game console.

Game Analyser Reply:

“I can find several more that explain clearly why the PS3 is inferior for running game code due to the lack of usable memory”

Pls can u try to post those fanboy links here rather than finding..

Well as specified above the 256 MB XDRam clocked at 3.2 ghz is something that assists the operation of PS3’s direct and direct mapping, and cache operations able to make PS3 outperform the tasks. Well truly sponsored Sony Facts.

General trend is that developers who usually start with PC engine design, tend to code them over General purpose CPU like dual core or quad expecting a GPU having greater GDDR3 RAM doing the desired dot product operations. This goes with the Xbox 360’s affinity to developers.

The Developers are familiarizing faster how to change this mode of coding onto the Cell’s SPEs which is the key. Also they are aware that nvidia’s 256 MB GDDR3 RSX conjoint performance with Cell would bring tremendous results. Take MGS4(ps3 exclusive) for an instance, a pure example of how technically developers stunned gamers to the core. So to conclude the PS3 is devoid of any Ram insufficiency as it uses both 256 GDDR3 and XDR RAM combined for the RSX and single RAM for SPEs occassionally.

As for the Blue ray player induced bottle necks ur statements are explained vague.

To jackson: Actually a Blu-Ray disc reader can read data on the disc at the same rate no matter where it is on the disc but on a DVD it reads faster as the information is further away from the middle, but is real slow as it gets to the center.

It doesn’t matter how much memory is available, its a matter of how fast it can refresh its memory. And that makes it more efficient. Why keep data lingering around?

But the sad thing is that no 360 game can produce a true 1080P image. Don’t believe me? Check your games.

We all know the Xbots are going to defend their broken down systems tooth to nail….the PS3 is not inferior in running game code dummies…..it’s the devs who do shotty coding….people need to take a page from Insomniac and Naughty Dog who know their shit when it comes to programming…

K jackson let ur xbox try pull of something like metal gear,i am sure it will melt down, and ohh right, 10 cds, thx blu-ray

Nice you two above me seem to have put jackson in his place and hear I was going to explain to him why he’s so hideously and obviously wrong and clearly is missing the entire point, oh and LOL at the 1080p remark , so true it’s sad for those poor xbox fellas Microsoft fucked.

@ Jackson:

They just told you both systems have 512MB and you insist the PS3 doesn’t have enough memory. Get your Xbot head out of your a$$.

Blu-ray is not slow. It takes less rotation speed to achieve the same data transfer rate as DVDs and HD-DVDs.

At most, Xbox 360 will UPSCALE to a 1080 image resolution, but it is not NATIVE 1080i/p like the PS3.

Just face the facts: the ps3 is a nice machine but its noting in compare of what sony promised. its already struggling to ceep up with the xbox and a 10 year lifespan? no way this machine is going to survive a 10 year console battle.

it doesnt clear anthing !!!
bulshittttttttttttttt

Xbox owners have nothing else useful to say but to slag off the the PS3, cuz they know that the PS3 will slap their asses with their obsolete Xbox - PS3 rules and ya all know it! You wait, xbox owners are the new ps3 owners!!!! Ha!

i own both ps3 and 360 4 1080p tv’s and let me tell ya - no matter what multiplatform i play , 360 always looks better. maybe its something 2 think about. oh and im not a fanboy- i bat for both teams

Just deal with it - X360 owners know they are starting to lose out now that the PS3 is starting to show what it is capable of - Have you had your X360 back from the RROD yet?
PS3 Rules and always will!

ps3 fanboys will always believe what SONY has promised to them…-RFOL-

btw, SONY actually has downgraded the 256 GDDR3 RAM speed from 700Mhz to 650 MHz…
and dont be so proud of RSX since only PixelShaders run @550MHz while the rest units run @500MHz..
http://www.edepot.com/playstation3.html

and stop blaming xbox360’s RRoD, at least MS did respond to that…, unlike SONY which never tell ps3 fanboys the truth about “PS3 capability”…but hypes and more hypes…

can some tell me this if the xbox 360 did not have the RROD the ps3 will be geting there ass killed right now….sony fan u know that…..

no if microsoft was smart and actually fixed the rrod in the elite instead of lying and saying it was fixed ps3 would be in trouble. not getting its ass kicked but in trouble.

At least that’s what I’ve heard so I don’t call the write of the article “uninformed”, but I certainly remeber some thing very differently.

The PS3’s GPU, RSX was made to work with the Cell processor, it is not some GPU they took and slotted in. It is made to be compatible with the Cell.

The GPU is made by NVidia (a third party manufacturer) and was “stuck on” late in the design process, originally Sony wanted to use two CELL chips, one for gpu and the other for cpu.

More RAM does not mean a faster system it means more data can be stored in a fast access area. Games don’t always need 512mb of RAM.

The RSX can freely use as much of the 512MB total RAM that the PS3 has because the Cell doesn’t need much RAM because its fast enough. And the fact that the PS3 has XDR means that it has faster access to data files.

I highly doubt this statement, while some games don’t use all the RAM I don’t think that the GPU can use all of the 512MB, which wouldn’t make much sense because the GPU would always have to wait for the slowest RAM therefore it would not profit from the faster RAM.

The ps3 is always better then the 360, the 360 is old outdated and has some very crap games like halo 3, the ps3 wins in every area from power to online play. ps3 4 life

@ cree ross:

I also have both systems and I can say for certain that the ps3 has the best looking games. have you play mgs4????? (best looking game ever so far) or are you stuck in playing badly ported games??

Mass Effect for the most part has better graphics than mgs4. and i have played both games

“nice try but PS3 still does not have enough memory no matter how you try and spin it. ”

Actually it does. In fact it has the exact same amount as 360, except half of it is dedicated to the GPU, half is shared. On 360 all of it is shared.

And here’s the kicker, Shared RAM < Dedicated RAM.
360s GPU has to share bandwidth with the CPU, meaning it gets slower access. This is why laptops use shared RAM and Desktops use dedicated.

Dedicated costs more, is vastly superior.

Nice spin, now you look even more desparate than before.

Look at the sony fanboys scramble to make themselves feel better. You guys will always be pathetic.

Thnx 4 this great explanation (Talk Playstation).

and if you don’t mind……I heard some people say that the Video card on 360 is better than that on the PS3, so would u care to explain how if it’s true.

And some info 4 those who think 360 is well built…I opened my 360 to see what’s causing the RROD and I saw the biggest disaster in the history of game console making…..360 is so missed up that the substance between the heat sink and what’s below milted down on them causing only half of the problem

“btw, SONY actually has downgraded the 256 GDDR3 RAM speed from 700Mhz to 650 MHz…
and dont be so proud of RSX since only PixelShaders run @550MHz while the rest units run @500MHz..”

Both lies. Nice try.

“and if you don’t mind……I heard some people say that the Video card on 360 is better than that on the PS3, so would u care to explain how if it’s true.”

Comparison of GPU specs
Clockspeed in MegaHertz: 550 (PS3), 500 (360)
GigaFlops (Billions of Floating Point Operations Per Second): 1,800 (PS3), 240 (360)
Billions of Dot Products per Second: 1,800 (PS3), 240 (360)
Millions of Polygons per Second: 900, 1,800 with CPU handling culling (PS3), 500 (360)
Shader operations per clock cycle: 136 (PS3), 96 (360)
Billions of Shader operations per second: 74.8, 100 with CPU (PS3), 48 (360)
Texture lookups per clock cycle: 24 (PS3), 16 (360)
Texture lookups per second: 13,200 (PS3), 8,000 (360)
Vertex/Pixel Shader pathways: 24 pixel, 8 vertex (PS3), 48 shared (360)
Shader ops per pathway: 5.7 (PS3), 2 (360)

Video RAM
Amount in Megabytes: 256 Dedicated, 256 Shared (PS3), 10 Dedicated, 512 Shared (360)
Clockspeed in MegaHertz: 700 Dedicated, 3,200 Shared (PS3) Unknown Dedicated, 3,200 Shared (360)

So as you can see, 360’s GPU is not superior to RSX in any single way. Using official specs.

As for Bluray vs DVD

Disc Transfer rate in Megabytes per Second
-Single Layered discs
PS3: 9 (average: 9)
360: 6.65 to 16 (average: 13.3)

-Dual Layered discs
PS3: 9 (average: 9)
360: 4.389 to 10.64 (average: 7.5145)

Seek times are also faster on Bluray since the data is packed far closer together. And 99% of 360 games come on dual layered discs.

“The GPU is made by NVidia (a third party manufacturer) and was “stuck on” late in the design process”

False, nVidia’s GPU was planned years in advance, otherwise we wouldn’t have had any launch titles.

“The RSX can freely use as much of the 512MB total RAM that the PS3 has

I highly doubt this statement,”

http://anandtech.com/tradeshows/showdoc.aspx?i=2417&p=4
The RSX GPU is connected to the Cell by a 35GB/s link (20GB/s write, 15GB/s
read), that’s much more bandwidth than any present day CPU-GPU link on the
PC side.

The RSX can render pixels to any part of memory, giving it access to the
full 512MB of memory of the PS3. We’d expect the technology used here to be
similar to NVIDIA’s TurboCache that we’ve seen on the desktop.”

Specifically: http://images.anandtech.com/reviews/video/Playstation3/E3PressConference/rsxbandwidth.jpg
512 MB of graphics render memory “The RSX can render pixels to any part of memory, giving it access to the full 512MB of memory of the PS3.”

http://www.gamepro.com/gamepro/international/games/features/83428.shtml
On the other hand, the RSX chip can access the PS3’s auxiliary 256 MB of system RAM, so it once again comes down to programming chops.

“the GPU would always have to wait for the slowest RAM ”

No it wouldn’t. This is how PS2 works, PSP works, PCs work, Dreamcast, GBA, GBC, every system except the XBOXes. And none of them suffer this flaw

the way i see it is i’ve been enjoying great exclusives on my 360 for 3 years. how many good exclusives has the ps3 gotten up to now maybe 4-5? i really don’t care about all these stupid specs and crap i just want the system that has the better games and at the moment it is the 360. now that the ps3 is finally putting out some quality stuff i may pick one up. but at launch when they were asking 600$ for the console with a VERY week game library i had to say no. anyone who said it was a good deal at 600$ with that game lineup is a fanboy and you won’t change their mind.

OMG thats a really powerfull machine!
Congratulation =), nice buy, be happy!
You can even watch blu-ray on it, awesome.

But I will stick with my healthy 360, no installs, lots of exlusive games, cheaper, better graphics on most multiplat… on my LG 42″ not full hd.

Why? Because I live in the PRESENT! Blu-ray rentals, Full hd tvs are still too expensive. And… are you sure you need Full HD? The best games are not full hd, not even in the might PS3…

Developers prefer to work with 360 shared memory, right? Afterall, that’s why you’re defending the ps3 =).

Game Analyser Reply:

Go on.. dood just live in the present. I hope long life for ur healthy Xbox..Beware the RRODs of the unhealthy Xbox 360’s and pray that ur system is spared from the curse..

And let there be lots & lots of xclusives piling up and playable on ur (NOT FULL HD TV)…no installs, multiplatforms**whatever!!

Future(ps3)is thus not what meant 4 u!!

I r fanboy.

I r fight over consoles.

YO!!!!!!!!! TO ALL 3shity masterbaters stop jerking off all over you stuff and trade in your 3shity for a ps3 !!!!!!! you have more for your money with ps3 then you will ever get from the 3shity you cant even surf the web …… you say the 3shity is better in so many ways the only games i keep hearing about is mass effct …. gears of war ……. and f@cking halo3 ….thats all you can come back with that very sad. grow up ….. blueray won the hd war …. deal with it …..we as ps3 users didn’t have to spend $200.00 on an crappy external that was good for 3 weeks that hd dvds were out on the market ….. what is the 3shity going to do when bluray is the only thing out there …… MS already said no way to bluray ……face it MS screwed you and there laughing about it while they count your money …… if you have something to say buy a ps3 send me a invite and i’ll shut you ………. TO ALL PS3 BROTHER TOSS ME A FRIENDS INVTE …my ps3 name is VENOM-NINI-420 LATER

@Tahiri
i have seen so many ignorant ps3 fanboys like you who believe “revealed truth” as lies and “covered lies” as truth…-no surprise at all-

shared<dedicated? yes if we’re talking about PC since it hungers memory for different purposes than game (OS,AntiVirus,Firewall, u name it..)
but for console which CPU+GPU dedicated to handle game only (and OS), it is better to use the unified memory architecture since it is more efficient to trade things one way around…

@Karma & rodrigo
i agree with you guys…

@Tahiri

Stop using official specs you don’t understand. Gamers have argued the numbers game for YEARS, and yet the devs say different.

Search the net and you can find devs who say the GPUs in the 360 and PS3 have about the same power, you can also find devs who say the 360’s GPU is slightly more powerful, but you will not find devs saying RSX is more powerful. NONE. At best, you might find a PS3 exclusive dev who says they can get more by using the CPU as well for graphics, but that still confirms RSX is not more powerful.

And what you say about Blu-ray vs DVD shows you know little about the console hardware.

The 360’s DVD drive is 12x dual layered, NOT 12x single layered. You can see this in the official specs;

http://www.xbox.com/en-AU/support/xbox360/manuals/xbox360specs.htm

“12x dual-layer DVD-ROM”

Can they make it any clearer than that? They don’t just say it’s a 12x DVD drive, which would mean 12x for single-layer DVDs, they say it’s 12x speed for dual-layer DVDs.

And even then, the first GB of the disk is reserved anyway, meaning the lowest speed is higher than you suggest, and so the average speed is higher.

That’s why you read devs saying Blu-ray is slower than the 360’s DVD drive. That’s why so many PS3 games use 4 or 5GB of HDD space to improve load times.

So get your facts right please.

And to the guy who says there are no 1080i/p 360 games, take the highest (1080p) and read the following;

http://www.gamasutra.com/php-bin/news_index.php?story=12664

http://www.gamasutra.com/php-bin/news_index.php?story=12680

Both Virtual Tennis 3 and NBA Street Homecourt are NATIVE 1080p on the 360.

ps3 owns x360.

@Talk Playstation

You forget about the memory taken up by the OS.

Read the following please;

http://www.innerbits.com/blog/2007/05/09/ps3-memory-footprint/

http://www.innerbits.com/blog/2007/08/21/ps3-180-sdk/

The reason the 360 has more RAM available for games is because it’s operating system reserves FAR LESS RAM than the PS3’s OS.

Sure it’s improving all the time on the PS3, but it’s still currently using 40MB more RAM than the 360’s OS, which is a lot for a system with just 512MB in total! And when you say games don’t always require 512MB, come on now, you’re deliberately playing down the importance of having more RAM available for games.

And RSX is basically a GPU they took and slotted in. Sorry, but it’s true. It’s NVidia’s G71 GPU (known as GeForce 7900 on the PC) adapted for the PS3 hardware. This is exactly what NVivida did on the XBox, adapting a GF4 GPU (known on PC as GeForce 4 Ti 4200) to fit into Microsoft’s console.

How well it’s been adapted for the console is open for debate, but it is NVidia’s G71 GPU adapted for the console, not a GPU specifically designed for the PS3 as you imply.

@Venom-Ninja-420

Just grow please kid. You are a perfect example of what gives us gamers a bad name, where the general media considers gamers to be immature losers lacking in social skills.

@Venom-Ninja-420

Just grow UP please kid. You are a perfect example of what gives us gamers a bad name, where the general media considers gamers to be immature losers lacking in social skills.

Nice article:) I don’t understand much though, but hey, I’m used to that.

also, I second that about venom, Tahiri’s older brother:)

see you girls.

Tahiri’s older brother, thanks for pointing that out. I had read about the system taking up some RAM, i included it into the article but later removed it. Thanks.

@ KaRmA - I agree with you 100%, even though my choice is the PS3. The exclusives I personally want to play are on the PS3 - Uncharted, MGS4, Killzone 2, LBP, Resistance 2, Jak & Daxter, Ratchet & Clank and a number of others.

Initially I didn’t buy a 360 because of a series of problems with my original Xbox. But even now, for me personally, there’s nothing exclusive to the 360 that provides enough of a reason to buy one.

For those that want and can afford both systems, fine. For those that only want or can afford one system, you should choose the system with the most games which YOU want to play.

Tahiris older brother ……. LOL YOU JACKA$$ I AM A VET IN GAMEING YOU JUST STARTED TO POTTY TRAIN … SO PUT IT BACK IN YOUR PANTS 360 SUCKS AND WILL NEVER TOUCH SONY ….. YOU CAN CALL ME A FANBOY …. BECAUSE YOUR JUST A POOR XBOT MASTERBATER LOL LOSER

Own both consoles and 2 full HD TVs…… I bet the Ps3 is a far superior console. Though i have not seen any game graphics on the Ps3 better compared to the xbox 360

I only own a Ps3 and my cousins own 360s, and I second nerpster’s comment…In fact, from my own research I believe the Ps3 is so far advanced/complicated/different (and devs have had an entire year to learn to code to 360) that it’ll take a good amount of time before we see any great looking games on the Ps3.

We’ve seen some great Ps3 games emerge like MGS4, but so far 360 is winning on the graphics end with titles.

If 360 and Ps3 launched at the same time, 360 would’ve still taken a commanding lead because of ease of game development and console affordability.

But eventually as developers grow more comfortable and gamers grow more mature in their overall entertainment needs (blu-ray - because HDDVD is finished, non-filtered internet access from existing accounts, free online gaming access, cost-effectiveness of using third-party hardware like pre-purchased blue-tooth phone headsets, jumpdrives, external HDs, other usb devices - all of which require a significant OS to handle), Ps3 will be seen as the best choice.

The problem is both companies has/had trouble defining which market they were targeting:

- 360 (pre Ps3) was primarily a gaming system, with additional features that spilled into other entertainment markets = making money.

- Ps3 (an affordable all-in-1 entertainment system) was marketed as a gaming system (looking inflated, unnecessary & over-priced) = poor sales & continued operating loss to date.

- 360 (post Ps3) stopped being a gaming system and started competing with Ps3 as an entertainment system, pushing their HD-DVD component & focusing more on their online content (licensing movies & tv shows), using it’s hard drive & software space for content other than what it was made for…gaming space = RROD.

- Ps3 (post initial loss) *fired* (he stepped down) the head Ps3 guy, and focused on getting titles for their console = improved sales (BTW 360 just started profiting despite the $3+ bil cost of RRODs…while Ps3 still hasn’t profitted yet).

- 360 (post RROD & increase Ps3 sales) attempted to offer different console packages to win new sales, but because they still insist on marketing as an entertainment console instead of a gaming console (downloadable content, other hardware & software) = $990 Mil for more RRODs. The console was never designed to do what it is doing, so it’s melting.

The Ps3 - while it’s internal capabilities aren’t equal to 360 on a pure gaming level (because memory is allocated in such a different way)- it was designed to handle multiple elements of entertainment, not just games.

In the future, everyone will change over to BDs as cost come down for blu-ray players - that’s the natural economic course (Movie & Tv publishers are already signing distribution deals with Blu-ray), but they’ll still want to play great looking games on par with (or close to) the highest quality games they’ve seen…while maximizing their hard-earned dollar to purchase all the entertainment devices they want (HD TVs, Blu-ray player, video game console)…as well as - for some - play all previous generations of games (including Ps1, Ps2, and just recently emulated capability for other systems like Super-Nes, or Genesis) Ps3 will eventually look like the best choice.

All of us are commenting on the internal capabilities of both consoles, but for which purpose? Are we comparing gaming capabilities, or are we including all the other crap these consoles claim to do?

If this discussion is focused on games, we’ll have to wait until Ps3 has as many titles (or a statistically significant amount) as 360 to see which internal hardware is better.

“i have seen so many ignorant ps3 fanboys like you who believe “revealed truth” as lies and “covered lies” as truth…-no surprise at all-”

You are the ignorant fantroll, I can prove every statement I made

’shared<dedicated? yes if we’re talking about PC since it hungers memory for different purposes than game (OS,AntiVirus,Firewall, u name it..)
but for console ”

Shared is ALWAYS inferior to dedicated (no exceptions) cause it means the bandwidth is divided between each component. Where PS3s GPU gets extremely fast access to 256 MB and shared with another 256, 360 gets shared for all of it.

“Stop using official specs you don’t understand.”

I fully understand everything I said.

“The 360’s DVD drive is 12x dual layered, NOT 12x single layered.”

You moron! I gave specs for how fast 360s drive reads for BOTH single and dual layered discs. The spec for single layered discs is faster than bluray the spec for dual layered discs is SLOWER! You were a complete idiot in insulting me without even reading my post.

Note where I had

-Dual Layered discs
PS3: 9 (average: 9)
360: 4.389 to 10.64 (average: 7.5145)

“That’s why so many PS3 games use 4 or 5GB of HDD space to improve load times.”

No, they use it cause they can. They would use it on 360 if they could. But MS doesn’t allow it. Many devs have begged MS to let them

“You forget about the memory taken up by the OS.”

No I don’t. There are not current specs on how much the OS takes. At last update, PS3s OS only takes 16 MB more. The VRAM doesn’t count since 360 also must put space aside for it’s front and back buffers since the 10MB EDRAM is not sufficient for anything above SD resolutions.

“but it is NVidia’s G71 GPU adapted for the console,”

No it’s not. That’s just a rumor perpetrated by ignorant little fantrolls.

Dear: Tahiri’s older brother. You are not my older brother. You’re just some fantroll who needs to grow up. It’s not me who doesn’t understand what I’m saying, it’s you who doesn’t understand.

PS3s Bluray is faster than 360 when reading dual layered DVDs, RSX is more powerful than Xenos in every single spec

MS just announced they will let users install games to their harddrives. Further screwing over everyone with 20GB drives.

In the vein of older-retard, I am going to make a mock, ignorant fantroll statement: This is proof 360s DVD drive is slower!

Devs dont know how to code for ps3, at the moment they don’t know how to take advantage of ps3’s overly complex architecture. I currently own a ps3 and want to get an xbox360 as devs know how to take advantage of its architecture, allowing the xbox to be used to its full potential.
For xbox 360 fanboys who just say ps3 sucks without justification: architecture comes into context as games are harder to code for ps3, therefore games such as assassin’s creed were developed on the xbox360 then ported. that explains the graphical difference. If natively coded for ps3, what makes you think devs wouldn’t take extra time and use all the space in a blu ray disc.

oh and for ps3 fanboys: seriously, stop saying “ps3 hasnt been used to full potential, just wait another __ and blah will happen”

its really old, find something new to say.

The thing is, the coding issue is true, and PS3 games WILL get better over time. It happened with the PS2, and is happening again with the PS3.

While devs do get the best out of the 360 from the start, that also means that there’s little room for improvement as time passes.

A number of devs - and independent ones, not those owned by Sony - have said that they feel they can get a lot more out of the system as the learn new tricks.

Since most games on PS3 are already comparable to the 360, including major titles like CoD4 and GTA IV, we can expect much bigger things in the future. Despite what Jack Tretton claimed at this E3, over time as devs get more out of PS3, we really will see titles which quite literally can’t be done anywhere else.

I hope I won’t sound like a fanboy…

Both consoles have big advantages and disadvantages… That’s why I decided not to buy a console yet and waited to titles like Devil may Cry 4, Mass Effect and Gears of War to come on the PC. And they look even better on PC and run faster and have less loading time (And yes, I played Xbox AND PC version with a friend who has an xbox)
But now I came to the decision to buy a PS3, even thoug I want to play some Xbox exclusive titles like GOW2 and Mass Effect 2. But they come out on the PC sooner or later anyway. M$ only makes time exclusive contracts (Newest example might be Eternal Sonata that i want to play on the PS3 so hard) The games that would never be released on the PC (like JRPGs) mostly get on the PS3 later. And most titles come out on both consoles either way… The only thing is, that not all Japanese titles come out for PC and Xbox, but for the PS3… And that’s my main reason for a PS3. Plus the PS1 and PS2 always had the longer life span and always had the better games (Mostly because of the JRPGs).

And of course the PS3 is newer and has the better hardware, Blue Ray Drive, all the new standarts, full HD and so on.
I don’t say the Xbox would be a bad console or something.. Not at all. When I saw first games on it years ago, I was stunned by the next gen graphics… But it just isn’t the standart today anymore and game developers like Epic brake down themselves with producing games for an old console. Games might look far better today on a PC and on a PS3 too, if they weren’t produced for Xbox in the first place.

Do you not think you might be taking this all a bit seriously? I have a PS3 and an Xbox360 and both are awesome! One has flaws the other doesn’t and the same vice versa! So get over your console inferiority issues and get a life!

funniest thing. i have a friend who’s an xbox maniac, and always brags about how “superior” his xbox is to my ps3, and how better the graphics were, and all that crap. Yesterday, he came over to chill and i was playing MGS4. i think he literally $hit his pants. he was begging to let him play. i didn’t do the “haha what now B|tch” thing cause i think he got the point. man e3 got me hyped up. MAG, Killzoe 2, Resistance 2, PS home, etc… are the xbox fans sweating yet?

oh and btw the xenos has an advantage in anti-aliasing and Z sample rates because of the daughter die, but other than that, the RSX’s specs in other areas like FLOPS, Vertices, dots, triangles, shader ops, etc… the RSX is better, especially FLOPs and shader ops. plus i’m sure the cell is powerful enough help out the RSX a little, at least.

oh and if anyone is doubtful of my comparison on the above paragraph, do a xenos and RSX specs search on wikipedia.

Wow a lot of you people have no idea what your talking about. read up on beyond3d a bit and learn something. 360 and PS3 both have the same amount of ram, EXCEPT, 36- has a bit more cause PS3’s OS requires a bit more. PS3 OS footprint gets reduce with each new SDK though. Eventually it will only require 32mb just like 360. but 360 does have about 20-32mb of ram available to it for games, sometimes this can cause problems and difficulties when porting, even though its such a minimal amount. I’m not going to go into half of the other garbage in this thread, like all the BS specs and numbers that arnt real at all when it actually comes down to actual game performance.

hey tim
actually, i think that the ps3 also requires only 32mb of system ram.

do a wkipedia search on ps3 hardware. it says “as of firmware update 2.01, 32mb of XDR memory is reserved for the ps3’s xcross mediabar interface.”

PS3 is weak, like clock radio speakers

MGS4 and uncharted have superior graphics to any 360 game, and MGS4 and uncharted use barely 33% of the ps3’s power. X360 has good games but the ps3 will catch up on time.

Unfortunately, the only way the true superior gaming console will be revealed is by the developers.

If the developers continue to make the on both consoles “identical” you will never know which console is better.

We HAVE to wait for the developers to see which game console is better. Developers are NOT going to come out and say “oh, this console is better than the other” because it will angry consumsers and sony/ms. Which will in turn hurt their bottom line, which they will never agree to.

Some smaller developing houses have to come out say that the PS3 is better because:

1.) they can put more things on the screen than the Xbox
Ghostbusters
2.) they can put higher resolution textures due to the space fo the bluray drive
Rage

Unfortunately, the larger developing houses that carry alot of weight (EA, 2K, etc) will never say such a thing because they will loose $$$$$$.

The only thing developers will say that since the Xbox came out first, they know it better BUT that they are learning the PS3 and games should be “identical”.

The PS3 WILL Last 10 years if not longer. Look at the PS2. It is still going strong. If the developers only get better with time, imaging what they can do with the PS3 in a few more years. Unfortunately, the Xbox’s future is looking grim as the space of the media is starting to affect games (RAGE).

P.S. I own a PS3. The best games for the PS3 are those in which the developers have taken the time to learn and work with the PS3.

Oh my.. I had a few shits and giggles here XD

Didn’t read too many comments but:

~ Of course MS responded to the RRoDs.. Shit.. if that many consoles broke done, who wouldn’t respond to save their ass?

Now the PS3… Look how many have broken down.. Nono, here is a better one:
I have 2 PS3, both show ZERO signs of even the slighest malfunctions. (Of course theres the odd freezing, but every console does that.)
My cuz has 1 X360, he had to get it fixed… 3 times over

Now, look at the PS3’s Epic Failurez rate and then look at X360’s.. The PS3 doesn’t have much of a list for broken down machines :)

~ There is no way to see which console is superior, you can go straight down to specs, but some dumbass comes around and tries to backfire it(Not just X360 fanboys, PS3 ones aswell).
I think, the only way to know, is to put them side by side, and then play the exact same game. Even then who knows?

I am a happy PS3 owner. I plan to stay that way, if I were to get a X360, it would be to play with my cuz… but I don’t plan on spending $200+ to get it fixxed when it breaks.

KC out.

email me back if u know were that xdr ram goes to. the cell pros. or the rsx

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