More info on Firmware 2.4 from Eric Lempel

Gamespy were able to have a little chat with the director of Playstation Network, Eric Lempel. There were a lot of unanswered questions answered in this phone interview and here are the highlights.

GameSpy: We saw in the video that you pulled up messages in-game. Will gamers also be able to initiate voice chat with buddies as they play?

Eric Lempel, Director of Operations, PSN: No, they won’t be able to yet. This is phase one of our project, and we’ll be rolling out even bigger plans for the future.

GameSpy: Are there future plans to implement an automated pause in the game to access the XMB?

Lempel: Some games will do that, but others won’t. It’s not really our decision to make, as much as it’s a developer’s choice.

GameSpy: What is the current level cap as of the 2.4 firmware launch? What’s the team’s schedule for raising it?

Lempel: The way it’s set up, there’s no way for anyone to hit the current cap for quite some time. In the amount of time it would take someone to reach that height, we’ll be watching players’ levels closely. The system is built to scale, so we’ll monitor the overall progress and adjust level caps accordingly. Ideally, no one will ever hit the level cap due to our adjustments over time. We have some real long-term plans in place for this.

Looking good already, i’m liking the fact that there basically isn’t a cap on how high the levelling goes. Read the rest here.

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