Posted on August 18th, 2008 at 9:23 AM by Talk Playstation



The recently announced sequel to The Godfather will have around 15-20 hours of gameplay. Speaking with VideoGamer.com, executive producer of The Godfather 2, Hunter Smith has said that most gamers don’t have 80 to 100 hours to dedicate to anything. What about RPG’s?

“First time we were down this path we felt like that was an objective of ours, to have 50 to 80 hours of gameplay. We ended up just making s$!t up so we could fill that model. Now I think our range for the player will be somewhere in the 15 to 25 hour experience.”

With the reduced single-player experience, Hunter has said that it won’t make the game worse citing that the multiplayer and real-time strategy elements have high replayability.

“We’ve got multiplayer we think is fun that feeds back and forth,”

“We’ve also got a strategy game – you could replay this thing in really different ways. It’s not a linear game by any stretch of the imagination. We felt like that was a much more fun thing to do for a player. I also feel like, when I look at most customers, most of them don’t have 80 to 100 hours to dedicate to anything. I’d rather have more people enjoy the game.”

EA currently have no plans to release a demo. The game will be out Feb 2009.

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