Battlefield Bad Company patch details
Some insider information has appeared on the Internet regarding the next Battlefield Bad Company patch.
Servers instances have been reduced to 12 per machine from 15 and some extra servers added to Europe for the PS3 to handle peak play times and keep players in Europe, well, in Europe.
The following updates will be applied in the next patch.
· Increased Ticket count for all Conquest maps to make for longer rounds
· Find custom match on Conquest was fixed
· Knife melee no longer instantly kills friendly’s and will take two swipes
· Bullets and knives now go through undergrowth and trees leafs
· Shotgun damage in distance reduced, but is still just as powerful in closer range
· Savior Trophy requirements tweaked, awarded when you kill an enemy that attack a teammate and damaged them by 20% or more
· Drawing weapon time after sprinting is reduced to SP times to improve pace of action
· AA guns have less deviation and more damage to improve balance vs Gunships
Helicopters
- Lowered hand weapons damage against Gunships, but .50 Cal weapons on Vehicles retain their damage against the Gunships.
- Increased missile speeds for the pilot
- Gunner MG’s time to overheat increased with splash damage reduced
- Gunships wont explode when touching one trees and now have a damage multiplier based on the speed of the Gunship. This means if you are flying very slow you can knock over trees and take Zero damage, but if you’re at top speed 4-5 trees will destroy your Gunship.
There’s something to look forwards to.
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